Sand Dungeon Environment I made over the past couple of months!
I really wanted to push what I learned so far with Unreal and create a new environment. This was meant for a class, with a 2D animation to go on top of it but I also wanted it to be a strong stand alone piece as well.
I also wanted to adapt and change my workflow so it's more organized too. I've done my own concepts into 3D before but they all felt a little weak but I'm super proud of what I've been able to do here.
Thank you to Jacinta for being a great mentor and guiding me through this project!
https://www.artstation.com/jacinta
The standing candelabra was a concept created by Gimaldinov Arthur that I remade in 3D. Thank you so much for letting use your concept!
https://www.artstation.com/gimaldinov
Final Render
Process